WeaponData
{
	Mods
	{
        one_in_the_chamber
		{
            		damage_near_value "9999"
            		damage_far_value "9999"
		}
		hotpotato
		{
			damage_near_value "1"
			damage_far_value "1"
			damage_very_far_value "1"
			ammo_clip_size "1"
			reload_time "*1.9"
			reload_time_late1 "*1.9"
			reloadempty_time "*1.9"
			reloadempty_time_late1 "*1.9"
		}
	}
}